This is a test render of a thing I've been plinking away at in my spare time. I was using this model to try out a bunch of different things, one of which is starting a human model using some of the techniques taught in the most recent sculpture class at work.
Here's the progression shot in ZBrush from ZSphere armature to Dynamesh sculpt:
I'd like to finish the tail at some point. I will likely not take it to a paint/shade/kickass render stage, but you never know.