So back when I was learning Zbrush, I had created this character (at some point last year), but I wasn't really happy with it so I decided to revisit and redesign him. It's still a WIP, but it's starting to come along so I figured it'd be worth a post! :)
This character is supposed to be a bit of a wanderer, finding different scraps of hides and metal debris that he crudely attaches and stitches to himself as armor. He'll be draped in some different pieces of cloth which I'm using Marvelous Designer to tailor, exporting to ZBrush, and adjusting there. Like the previous design, I'll probably be bringing this guy back down to a lower resolution for a game engine.