Monday, September 9, 2013

Undead lunchables....


It's been a bit since I posted and found myself up supah late with nothing but the eyes blinking in the shadows to keep me company.  Decided to spend a bit more time on the undead theme, an additional hour of modeling, one on paint and waaaaaaaaay to long monkeying around in photoshop and NIK to get the comp better.

Friday, August 30, 2013

Back from the DEAD...

Going with the Facebook "Lunch Crunch" group theme of Undead this week... had a few minutes over an hour here, botched / ran out of time to finish the blade sticking out of his head.  Next time... :)  - is



Monday, August 26, 2013

Wanderer Updates 8/25

Starting to get some color on this guy! First pass at texturing, rendering w/ Marmoset.


-dlally

Friday, August 9, 2013

The Vision (Avengers Week)

The Vision for our Avengers week(s):


-dlally

Wanderer Updates 8/9

A few updates on my character as I bake all of the high res detail back down to the low res version of this game character:


And some more topology breakdowns:


-dlally

Wednesday, June 12, 2013

I've been out of the game too... (Updated 6/24)

Edit: Some updates as of 6/24. Blocking in some colors too:


-dlally

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So back when I was learning Zbrush, I had created this character (at some point last year), but I wasn't really happy with it so I decided to revisit and redesign him. It's still a WIP, but it's starting to come along so I figured it'd be worth a post! :)

This character is supposed to be a bit of a wanderer, finding different scraps of hides and metal debris that he crudely attaches and stitches to himself as armor. He'll be draped in some different pieces of cloth which I'm using Marvelous Designer to tailor, exporting to ZBrush, and adjusting there. Like the previous design, I'll probably be bringing this guy back down to a lower resolution for a game engine.


I've picked up some notes regarding the curvature of the calves and boots, so I'm looking into some of those in my spare time. I'd love any other comments that you guys have. Thanks! :)

-Dave