Tuesday, October 14, 2014

New Project First Look

IP Blocking on a new character I'm working on with a friend. Goal is to get this up and running in a realtime environment (probably Unity).


Friday, September 26, 2014

Schlitzie VRay test

Detailed out my old Schlitzie sketch to test the VRay plugin for Modo.


Monday, August 18, 2014

Turtle Hunter

Had a moment to finish up something I put down when I got busy at work. It's the only sculpt I've done in the last 6 months that I'm allowed to show, which makes me a little sad.

Anyway, here's the Turtle Hunter. I'll set this one away for a bit and see what happens in a few months.





Monday, February 3, 2014

SpitSculpts - 45 Minutes Each

Lally's killing it, and the rest of us should join in the fun as well - From the Spitsculpt Facebook group, 45 minutes each + render time.








Wednesday, December 11, 2013

Some 45m-1hr Crunches

Hey guys, I've been trying to sculpt more over the past few weeks, taking on some speed sculpt sessions with some other artists on online forums. It's a similar approach to what we were doing previously, pick a theme, then crunch for around 45m. These sculpts are all about 45m-1hr crunches:

Ebony Maw from Marvel's 'Infinity' Series

Luigi for 'Mario' theme

'Joker' theme

'Ghibli' theme


'8 Bit Hero' theme

'Frozen in Time' theme

'Unicorn Ogre' theme

'Baseball Guy' theme

'Kind Faun' theme